Welcome to the [Contest 2] Fortress Survival Item!
(WINNERS RELEASED, SEE BELOW!)
Want to design an item that will get put into the map?!
CONTEST START DATE: May 10, 2013 00:01AM GMT
CONTEST END DATE: May 17, 2013 11:59PM GMT
RULES:
- Only 1 entry per person
- Entries will be disqualified if the complete template is not filled out (keep in mind you may only add to the template)
- Entries must include an icon (64x64 pixels standard WC3 size)
- Must be an original item and something new/different from any current item in the map
- Please don't wait until the last hour to post your entry, if you post your item before others do and they happen to copy your item, their entry will be disqualified and not yours
- If you are posting any custom models/art to use with your in the editor, please limit it to a minimum as we do our best to minimize the map file size
- Items can only have a maximum of 1-4 abilities (1 active spell), some of the best items only have one ability too
JUDGING:
All submitted items will be judged on the following criteria:
- Originality/Creativity 0/5
- Template Information 0/5
- Item Possibility 0/4
- Other Information 0/3
- Icon 0/3
Total: 0/20
Winner Selection:
1. Player with the best item (Highest score)
2. Random player entry (With a score above 15)
3. Random player entry (With a score above 10)
TEMPLATE (Required Information):
Item Name:
Item Type:
Abilities: Passive/Active, Cooldowns, Mana, Bonuses, Etc.
Effects: Flare, Thunderstorm, Etc.
Stats: Item Charges, Item Health,Item Size, Etc.
Other Information:
Icon:
HELP:
PLEASE SEE THE NEXT POST BELOW FOR AN EXAMPLE OF HOW TO ENTER!
Icon Links:
http://www.hiveworkshop.com/forums/icons.php
http://www.scrollsoflore.com/gallery/thumbnails.php?album=50
http://www.wowwiki.com/WC3_Icons/Icon_List
At first creating an item may not sound that easy. But, by following the template provided it will help you immensely! And of course, this is a must for the contest. No experience of the WC3 Editor is needed. You may display any other information with your post you would like. Examples of different things you could display would be photos, a video of the item in action if you actually create the item in the editor, draft/sketch of your item, and as much information on the item as possible. The more you provide on your item, the more we have to judge you on and understand your item with. If your item is too overpowered you are most likely not going to win, unless you have explained how to balance it. If you don't follow the rules and template you are most likely not going to win. And finally, if your item doesn't fit in to the game at all, once again, you are most likely not going to win. If you have any questions please ask in the topic or send me a private message.
PRIZES:
1ST/2ND/3RD Place:
THE #1 WINNING ITEM TO BE PUT IN TO THE MAP!
So get to posting your best Fortress Survival items! Good luck to everyone!
~*WINNER ANNOUNCEMENT*~
1st Place: Kiss4deadz
[ Item Name ]
- Ancient Pool
[ Item Type ]
- Quest Item - Harbor
- Charged Item (Click to build)
[ Abilities ]
() Passive Skill Ability:
-> Regenerative Aura - Regenerates nearby units 35 health per second. (Healing range: 900)
() Active Skill Abilities:
-> Tidal Wave - Creates a tidal wave that damages units in a line for 2500 and slows enemies' attackspeed and movementspeed by 40% for 4 seconds.
* Cooldown: 90 seconds
-> Ancient reanimation - Reanimates a myrmidon from a corpse. (Range: 1200)
* Cooldown: 23 seconds
* Myrmidon information/stats:
- Unit to be used (Appearance in-game): Naga Myrmidon
- Maximum hitpoints: 25000
~ Very Easy mode: Hitpoints decreased by 70%
~ Normal mode: Hitpoints decreased by 55%
~ Mad mode: Hitpoints decreased by 40%
~ Impossible mode: Hitpoints decreased by 25%
~ Nightmare mode: Hitpoints remain the same
- Attack Range: 150
- Attack Speed: Fast
- Attack Damage: 350 - 522
~ Very Easy mode: Damage decreased by 65%
~ Normal mode: Damage decreased by 50%
~ Mad mode: Damage decreased by 35%
~ Impossible mode: Damage decreased by 20%
~ Nightmare mode: Damage remains the same
- Attack Type: Normal
- Armor Type: Heavy
- Movespeed: 320
- Has no upgrades
- Ground Unit (Vulnerable)
- Reanimated myrmidon lasts for 120 seconds
- Does not consume any food
- Passive Skill Ability:
1. Bash - 5% to bash unit for 0.4 seconds
- Active Skill Abilities:
1. Blink - teleport to the designated area instantly. (Range: 800)
2. Forbidden Fusion - Fuses with another myrmidon to become a Royal Myrmidon
* Royal Myrmidon information/stats:
- Unit to be used (Appearance in-game): Naga Royal Guard
- Maximum Hitpoints: 37500
~ Very Easy mode: Hitpoints decreased by 70%
~ Normal mode: Hitpoints decreased by 55%
~ Mad mode: Hitpoints decreased by 40%
~ Impossible mode: Hitpoints decreased by 25%
~ Nightmare mode: Hitpoints remain the same
- Attack Range: 150
- Attack Speed: Fast
- Attack Damage: 422-650
~ Very Easy mode: Damage decreased by 65%
~ Normal mode: Damage decreased by 50%
~ Mad mode: Damage decreased by 35%
~ Impossible mode: Damage decreased by 20%
~ Nightmare mode: Damage remains the same
- Attack Type: Chaos
- Armor Type: Heavy
- Movespeed: 350
- Has no upgrades
- Ground Unit (Vulnerable)
- Royal Myrmidon is a permanent unit
- Does not consume any food
- Can fuse or can have a maximum of one Royal Myrmidon ( If Royal Myrmidon died, the player can fuse another )
- Passive Skill Abilities:
1. Empowered Bash - 8% chance to bash unit for 1 second.
2. Toughened Scales - Has a 10% chance to block an incoming attack.
- Active Skill Ability:
1. Blink - teleport to the designated area instantly. (Range: 800)
[ Effects ]
~ Ancient reanimation - works like Animate dead (can be auto-casted/toggled)
~ Tidal Wave - When enemy units are hit by tidal wave, they appear looking frosted. (The same appearance when enemy units get hit with a frost tower)
~ Toughened Scales - When the block is successful, a magic shield will appear in front of the Royal Myrmidon for a millisecond or a simple small water burst to the Royal Myrmidon for also a millisecond.
~ Forbidden Fusion - When casted on another Myrmidon, both caster and the unit casted on dies and creates a Royal Myrmidon.
[ Stats ]
- One charge (Active)
- Item disappears after use
- Item cannot be dropped
- Item can be sold
~ Cost: 10 gold
- Non-savable item
[ Building Stats ]
- Building cannot be upgraded
- Building consumes 4 squares (Like a normal size Lumber Mill in FS)
- Building does not attack
- Building has no mana points
- Buildings' Armor Type: Fortified
- Buildings' Maximum health: 10,000 (Vulnerable)
- Building Appearance: Tidal Guardian (Naga)
- Cannot be used by rank 17 and below (This is optional)
[ Other Information ]
- If I ever win, can i suggest adding units to the harbor and a main unit (example: Harbor Captain) which needs to be protected for at least 15-25 minutes to obtain the item or obtain the unit carrying it.
- If item is too buffed, too weak or needs other information, mods and admins are free to change it.
- I tried my best to balance out the kilobyte consumed, item functions, etc. by my template. I hope you'll like it .
- I picked Harbor in the FS map as my choice for my template because based on my experience, every FS game I played, there was only one garena player who based in that place. So I thought that I would help improve and popularize that base by making this template .
- PS: Can I also suggest making FS npc units that carry items like the alchemist must not drop their item when killed or some sort? Because when these npc's die they drop their items. For example, when the alchemist in the mail room gets killed, he drops the tiny lvl 4 cloning machine which makes players get this item for free even without protecting the alchemist or claiming the mail room. So what I am saying here is, if my suggestion would be inputted, The Harbor Captain won't drop the "Ancient Pool" item.
- Item Description ~ - From the depths of the ravaging sea, marines stole this weird pool from the kingdom of the Naga King. Still no one knows what horrific powers or creatures that live within this pool.
[ Icons ]
Ancient Pool Icon:
- Icon size: 9.98kb
- Icon link: http://www.hiveworks...0&d=list&page=2
() Default Warcraft icons
( Link - http://www.wowwiki.c...Icons/Icon_List )
~ Ancient Pool (Ancient reanimation)
~ Ancient Pool (Tidal Wave)
~ Ancient Pool (Regenerative Aura)
~ Myrmidon (Bash)
~ Myrmidon (Forbidden Fusion)
~ Royal Myrmidon (Empowered Bash)
~ Royal Myrmidon (Toughened Scales)
2nd Place: PaperNinja - Explosive Escape (Random Entry)
3rd Place: Revol - Spys Guardian - Scout Bane (Random Entry)
Congratulations to all of the winners, and thank you everyone for your great submissions!
Get ready for the next contest starting on Monday: [Contest 3] Fortress Survival ...... You really think we'd release it early?
CONTEST CLOSED