Ign:PwNBLIss
Mode: mad/no invi/no air
no hero
Warcraft version:1.24e
Screenshot:
Replay:
Mode: nm/invi/no air
no hero/no early bounty
Replay:
Attached Files
Edited by tat-tat, 30 March 2015 - 12:06 PM.
[Contest 10] Win Without Any Hero
Started by
Nevo
, Mar 02 2015 04:23 AM
68 replies to this topic
#23Posted 15 March 2015 - 04:58 AM Mode: Mad, no invi , no air
IGN: sieghart93
finallly @ after looking here and there.... finally completed w/o looking for barrels..... but seriously... aint a gold mine right on the starts made the game too easy? Attached Files#24Posted 15 March 2015 - 05:55 PM
Not only does it make the game too easy however it also ranks every submission much lower considering the use of such easter eggs. #25Posted 16 March 2015 - 12:29 AM yeah like nevo said it completly broke the game if you know how to play with it correctly #26Posted 16 March 2015 - 06:26 PM Do all entrants win, or how many are selected and how? #27Posted 16 March 2015 - 07:36 PM not all win and for the number of people who will be selected idk #28Posted 16 March 2015 - 08:40 PM
Nevo mentioned there will be 3 winners on skype for this contest last week i believe
#29Posted 17 March 2015 - 05:04 PM I already did a submission, but I decided to give it another go on nightmare mode. But now without any easteggs.
Name: Mindless03 Mode: Nightmare, No Air, Visible No Hero No Easter Eggs
I do have a custom alchemist now which makes alot of difference (the mana regen is very nice) although probably not as much as the goldmine easter egg would have. With a custom alchemist I tried a new lumbering technique (new for me) by doing the lumber mills 1 by 1, so my builder nevers stops building. And the base i chose is quite good, it has less focus even when playing alone, at least I feel like it takes longer for bosses and even adds to get to me, like they first run around a bit. I noticed a few bosses standing in the abandoned village when Trojan came. I don't think it would have mattered but it could have ofcourse.
Greetings, Attached Files
#31Posted 19 March 2015 - 01:00 AM Seems like others have an advantage, like contest items for an instance. But it is still eligible anyways. #32Posted 19 March 2015 - 05:24 PM
If you are going to play a beta version, add a link to that map as well. We don't know how many versions of the beta there are going to be
#33Posted 21 March 2015 - 08:11 AM Difficulty : Mad ING : juhwan0704 Noair Noinvis Nohero I finally made it!!! mad nohero noinvis noair.w3g 866.56KB 480 downloads Edited by ghfflrkeldjs, 21 March 2015 - 08:21 AM. #34Posted 22 March 2015 - 12:42 AM #35Posted 22 March 2015 - 01:31 AM Name: Cariux
http://storage.entga...ile=5476374.w3g #37Posted 22 March 2015 - 11:57 AM
You both should add some prints of the game, and attach the pictures and the replay to the forum, not some 3rd party website. Click on the button to edit the post, then click on 'More Reply Options' and then you will see the attach button.
After you've attached it, click to add the pictures and the replay to the post. This post is a good example of how you should do it. Click here
#38Posted 23 March 2015 - 05:15 PM Ign: takla Difficulty: Nightmare, no invis, no air, no hero My strategy was to not kill the early bosses so they all stack up. Upgraded my walls when i felt like it.
Nightmare Solo NO hero.w3g 273.3KB 520 downloads
#39Posted 26 March 2015 - 02:04 AM IGN: HeWhoHasFury Difficulty: Mad, noair, noinvis My strategy was the same as takla's but a lot less efficient cause I'm bad at the game yay! Mad solo no hero.w3g 237.73KB 490 downloads #40Posted 27 March 2015 - 10:53 PM I decided to extend the Contest by 20 days so it will officially end on the 22nd of April. 2 user(s) are reading this topic0 members, 2 guests, 0 anonymous users |
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