Make it to where it needs to be brought back when low on hp, i just thought it would bring something new having a melee hero, but i did think of some spells that would go well with it, wind walk each level increasing duration, mirror image every other level making an additional copy, and every level increasing duration (half attack of the origional per copy), critical strike, evasion, and the fan of knives ability. balance it out make it strong enough to be a melee, but weak enough to where players still have to wall. just an idea tho, it could also be a hero that players would mostly run around with to help other players (hence the wind walk ability) the player would still have to wall when the hero isnt at home base.
Edited by XFission, 14 June 2014 - 02:57 PM.