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Useless Mercenary Shop Units


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#21 Waffle(est)

Waffle(est)

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Posted 10 August 2013 - 06:57 PM

30 minute mark?
You'd want to ask TheFilthyRat, he has better early lumber curve than me (i just go for the raw total production end game so i can do eternia..)



#22 Bigheaded

Bigheaded

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Posted 14 August 2013 - 10:08 PM

this got off topic really quickly. Leaving as is but i suggest we go back on topic, can always chuck a PM or two around if you wish to finish those conversations ;)

 

Must admit, other than the times i've massed firebats, i don't use any of the units excluding the wizard. The useful ones have been pointed out such as swordsmen/wizards/hello. Might be best to remove the middle upgrade for the time being, at the same time it would make using the alchemist from the merc camp slightly more viable, as currently the only way to produce lumber fast is using the heroes.

 

Any other thoughts on what could be done to get the units balanced?






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