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#21 Brainneater

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Posted 29 November 2009 - 09:57 PM

So wouldn't that be different than just logging onto 2 dif servers with the same CD-key? Because the servers have to interact with one another some how

#22 HammerDeDeath

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Posted 29 November 2009 - 09:59 PM

Yea richie we could pwn some kids from west

#23 Nevo

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Posted 05 February 2010 - 02:13 AM

Guys... Stay on topic please.

#24 Szei

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Posted 06 February 2010 - 06:22 AM

Don't let people revive as humans. As for the zombie idea, I'm not too enthusiastic, though I suppose it could work. I just feel that FS is about team work. Often times when a player's base dies, s/he will "root for" and help (give the wood they had) the remaining players (especially if it's late game, early game losses mostly result in the player leaving). The sense of team would be somewhat lost if after death one turns against their former allies.

Also. I imagine some annoying people would kill themselves right away and then attack other player's when they're first setting up their bases (though this could be remedied by setting a certain minimum time that must elapse before a dead player becomes a zombie).

I don't really see the necessity of lumber from bosses as the system works fine in its present state. It would only serve to make the game easier... which isn't needed.

#25 Nevo

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Posted 06 February 2010 - 05:01 PM

QUOTE (Szei @ Feb 6 2010, 07:22 AM) <{POST_SNAPBACK}>
Don't let people revive as humans. As for the zombie idea, I'm not too enthusiastic, though I suppose it could work. I just feel that FS is about team work. Often times when a player's base dies, s/he will "root for" and help (give the wood they had) the remaining players (especially if it's late game, early game losses mostly result in the player leaving). The sense of team would be somewhat lost if after death one turns against their former allies.

Also. I imagine some annoying people would kill themselves right away and then attack other player's when they're first setting up their bases (though this could be remedied by setting a certain minimum time that must elapse before a dead player becomes a zombie).

I don't really see the necessity of lumber from bosses as the system works fine in its present state. It would only serve to make the game easier... which isn't needed.



I agree, i wouldn't want player vs player going on in the Map. The goal is to survive using teamwork... Thats what FS is about, if i were to add anything with PVP, it would ruin the entire map.


As far as the current currency level of the map, its the fine the way it is. Increasing it will only make the Map easier.

#26 Vengence

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Posted 06 February 2010 - 09:51 PM

The zombie player idea sounds cool but there is one thing about it.
How strong is it?

Lets say two noobs both want W-65 but they refuse to team up. So one of the noobs, noob 1, builds a bunch of barricades to make sure the other noob, named noob 2 cant build anything. noob 2, after crying into his pillow for a minute kills himself and pwns the other player's base because the zombie noob was made super strong.

Lets say its super weak, whats the point of it?


#27 Failbringer

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Posted 07 February 2010 - 01:25 AM

yeah this isnt a zombie game as far as i know ohmy.gif

maybe we could try to make an enemy player. Yeah i know, thats SO original *coughvampbeastcoughislanddefencecough*) but maybe we could try...thought im not too much interrested in seeing FS being a compettitive game like almost every other map there is on wc3...

ok i've just destroyed my own suggestion ;( go failbringer go!

#28 AcediaPH

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Posted 23 May 2013 - 09:11 PM

zombie humans is a good idea for making the game more challenging :D.



#29 ReD

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Posted 23 May 2013 - 09:19 PM

I love zombie shooting  :D



#30 AcediaPH

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Posted 23 May 2013 - 10:05 PM

Me too :D.



#31 Jem

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Posted 24 May 2013 - 05:58 AM

I love zombie shooting  :D

Same!



#32 AcediaPH

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Posted 24 May 2013 - 06:04 AM

Who doesn't love killing zombies :D. Why not suggest a zombie unit in fsa ? :))



#33 ReD

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Posted 24 May 2013 - 08:14 AM

Agree



#34 AcediaPH

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Posted 24 May 2013 - 08:48 AM

Agreed ^_^






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