Difficulty: Nightmare / Invis / Air
Optional: No endless wave / Killed Eternia / Ver 6.55
Yeah too near for the center... Anyway, use -claim and set the base.
Very important lumbering, and producing marines, do best role for defense.
First lvl 7 lumber factory just be finished!
Build air turrets, defense bosses, and lumbering.
Later, just killed Behemoth and Eternia.
Hi, this is miavita, Nightmare, Air, Invisible, 6.56 official release, Eternia killed without waves
(I have been playing FS for this whole weekend, and I gave up on trying to finish the hardest mode with "most basic setting" after more than 30 tries. I believe it's possible... without using stalling technique, and hopefully I will have chance to see replay like that)
(By the way, I think the new Witch hero is so strong and almost unfair to use without calling it customed hero. Cool down time of Telekinesis ability of 6 seconds is too short, it can almost guarantee success toward melee bosses even when bosses are immune to magic or has divine shield/invincible. This is a hero's ability that I would definitely choose for customed hero if it's an option compare to the ones we have)
In game name is RexTank. Anyway mode: normal-noair/visible. Hero was tinker and used him as a healer/repair bot. Started killing mob pretty late into the game, in early game just stalled them and upgraded lumber income. To deal with the jailed creepers i builded walls and opened gates when i was ready for them.
Started off by walling
Made sure to upgrade walls and get repairs
Started off by opening left side
followed by right side
made sure to get some lumbers
stalling mob with walls
Mode: Nightmare / Invisible / Air / No Hero / No Load / No Starting item (only Mill) / No bug exploit / No Easter eggs / Version 6.56
With air on this spot without hero its almost impossible to kill everything that come near wall fast, the space is so limited for tower and with air you really need those air turret, that mean less tower for ground ennemy
I D/C before eternia so i didnt include it but its not really hard anyway if you know what to do
( =. = )... level 4 mill is a huge advantage at beginning; customed builder has build rate of 1.0 while normal builder has build rate of 1.1; I wouldn't say it's easy for nightmare without a hero, and I can tell that from you were still fighting dreadlord at 23 minutes, stealer at 16 minutes, snowman at 11 minutes...etc. It's not really stalling, but not far from it, too. (Cannot really distinguish stalling or not if your damage output isn't enough). If you say that there are very limited strategies to use for settings like those, it's true, but I'm a bit frustrated for not seeing what I expected by using the most basic setting as if any player can mimic the play. However, I know how difficult it is to win by only those settings, I couldn't have done the same thing with same setting without lots of attempts, and thanks in advance for future sharing of replay/video.
Like i said this base is really small to play without a hero, the dmg you can do if air is on (as you need air turret) is really small, i had some marine and like 6 tower for ground but it still not enough to do any kind of serious dmg, the hero now is a major thing in this game with his dmg and ability, il try without the starting mill in future contest