I just looked for it and the only stuff that seems interesting is actually just the stuff I highlighted <.<
General:
- Flame Tower added to Auto Upgrade Ability
- Tesla Tower added to Auto Upgrade Ability
- Stone Tower added to Auto Upgrade Ability
- Assassin Tower added to Auto Upgrade Ability
- Pool Command gives lumber every 15 sec to given player ( -pool <color to give to> <reserve lumber you keep> )
- Black Larceny Item Lumber Cost changed from 500 to 1000 and Gold Cost changed from 25 to 35. Attack speed has been changed from 150% to 300%!
- Event 3: [Fan Art Delight!!!] Prize Item Updated to Pretty Flower
- Event 3: Fan Art Flower Aura Updated to 15 Armor Bonus and applied to all units/buildings
- All Event Items have been updated and cannot be sold
- Multiple Hero Proper Names Updated
- Storage Room Updated
- Brought back the Water Tower
- Lots of new bases with base bonuses
- Enhanced elemental blasting staff added (Elemental blasting staff + 5xRainbow blasting staff, autocombines.)
- Edin's Garden!
- The Abandoned Town!
- The Lost Post!
- The Pit!
- The Hideout!
- Buffed some bases
- Reworked lumber system to eliminate a LOT of lag
- All tomes are now used automatically (including the ones Bookshelves generate)
- Added higher level wall upgrades
- Added an upgrade
- BUFFING QUITE A FEW BOSSES
- Elemental staff now craftable
- Buffed elemental staff since it was nearly useless (now does 3x rainbow staffs damage.. tempted to put it 6x tho..)
- Added new boss: Radioactive worm
-Added two more wall upgrades after God Seal's Wall, and one more regen wall upgrade
-More adjustments to the Water Protector Tower
Bug Fixes:
- Cede Command Fixed
- Regenerative Stone Tooltip Fixed
- Elemental Stone Fixed (Gains Strength In Time)
- Fixed virus evolution
- Fixed some exploitable bugs that we won't talk about in public.. because they are exploitable..
- Wings of Behemot no longer stack
Notes:
- More Clean UP!
TODO:
-
Im not saying that the other changes arent necessary or anything like that, dont think that I wouldnt appreciate additional bugfixes or smaller changes e.g. the automatic consumption of tomes or even a new lumber system which eliminates lag but honestly its not something groundbreaking you know.. just smaller stuff or stuff that rather happens passively. Most of the stuff in 6.40 - 6.42 was.. well I'd say smaller stuff? Like the elemental stone, the changes regarding the bosses or updating the soundset of structures. What Im saying is that you guys need to implement something completly new, a good start is of course adding / changing some of the old bases and redesigning the fortress abit (Do me a favor and use imported doodads and stuff if you even have the time to do such things.. I used like 3-5 important doodads in total since the file was already too big and stuff. No one ever looked at the imported files and which are even used / not used. I bet alot of stuff isnt even used anymore and just wasting space. At the end I was out of ideas since I couldnt use any new doodads for general themes lmao) or adding a new boss. Maybe add a new base tower which can be upgraded into the different towers so you can add more structures to the survivor menu or something, you can basically do everything your heart desires haha.
And no, your aim doesn't suck o.O The previous versions just didnt add new big content which made the game abit boring for me. That happend in the past as well so dont worry <.<