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Suggestion for 6.20


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#21 ReD

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Posted 30 April 2013 - 08:28 PM

nevo can you please change the skin model of the revived soul  ;)



#22 Jem

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Posted 30 April 2013 - 08:38 PM

The robot model is cool :/



#23 butilka4

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Posted 01 May 2013 - 02:09 AM

The problem is not peoples PC-s it's a hard coded Bnet limit for map sizes + download times will become ludicrous on normal hosts (low upload bandwith even if dl is high)

 

Also... you are implying it might be a good idea to make a map only 60..80% people could play normally.

I simply can't disagree more.

 

Ok, I totally talked wrong - sry.

I don't think a nukes made from mana would be fair to the creeps. If Nukes made from mana , Unless all the creeps were buffed or even the nukes were doing around 3k damage on level one. Or even less and the upgrades have to be A LOT of wood to upgrade. Just to be fair you know?

 

The idea isn't really to be as an actual mana structure, it's just a suggestion for what the model can be used, the whole point is models to be used for upgrading the look of some other structures that actually are using models that don't really fit well. Seriously - why will you build an NPC that fires fire... as a tower? It should be a building or a turret or something that was ment not to move & to act like tower! NPC towers should be pretty much removed is what I think, but like i've said - the model suggestions are just for fresh-ness.



#24 ReD

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Posted 03 May 2013 - 03:11 AM

The robot model is cool :/

yup but why the revived soul is a robot?



#25 MichaelwP

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Posted 06 May 2013 - 06:55 PM

Absolutely love the Shadow Infernal model. http://www.hiveworks...0&d=list&page=4

 

I will do my best about seeing if this may be a possible boss we could add.



#26 ReD

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Posted 06 May 2013 - 10:15 PM

rate 5/5  :)



#27 That_Girl

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Posted 07 May 2013 - 04:33 AM

yup but why the revived soul is a robot?

In the older version pretty sure you had to build the robot and put the soul into it.



#28 Zer0o

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Posted 07 May 2013 - 08:56 AM

^ this ;)



#29 nhammen

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Posted 07 May 2013 - 10:42 AM

Rework the hero exp gain for next version some bases don't get that much mobs till latter in game and that leaves some heroes behind. Also wont be bad to merge mail room with the next room because its super small and uncomfortable to build in and make a trigger that removes the black text in the mail room its annoying to see it



#30 Jem

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Posted 24 May 2013 - 06:15 AM

Sounds good.



#31 ReD

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Posted 24 May 2013 - 06:16 AM

Rework the hero exp gain for next version some bases don't get that much mobs till latter in game and that leaves some heroes behind. Also wont be bad to merge mail room with the next room because its super small and uncomfortable to build in and make a trigger that removes the black text in the mail room its annoying to see it

already fixed  ^_^



#32 AcediaPH

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Posted 24 May 2013 - 06:56 AM

the robot model is cool :P. Why change it? It goes good with the game.. He survivor dies, human body is lost but soul is recovered.. Rebuilded and the soul is putted in the robot.. Survivor is alive again ^_^. Correct?



#33 ReD

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Posted 24 May 2013 - 07:36 AM

the robot model is cool :P. Why change it? It goes good with the game.. He survivor dies, human body is lost but soul is recovered.. Rebuilded and the soul is putted in the robot.. Survivor is alive again ^_^. Correct?

Correct  :)



#34 AcediaPH

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Posted 24 May 2013 - 09:18 AM

See? :D. Simple logic ^_^.






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