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Suggestion for 6.20


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#1 ReD

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Posted 24 April 2013 - 07:51 AM

- Add New Boss Zombie 

- More Balance on endless Wave

- Fix Mail Room Quest

- Add New Hero Require Rank 40 or 35

-Fix Bug And Glitches

-Add New item Drop from boss item drop ( Ankh of Reincarnation ) 

-Improve or Upgrade other bases

-Add new Skill for hero or survivor

-Change the Skin model of survivor

-Add more sound effects

 

 

Just A Suggestion .


Edited by ReD, 27 April 2013 - 07:48 AM.

  • FSAIdenTiTY and GxTJohn like this

#2 Rararalph07

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Posted 24 April 2013 - 08:04 AM

BWAL YAN KAY ENRILE!



#3 GxTJohn

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Posted 24 April 2013 - 09:04 AM

Hindi yan pwede kay ENRILE



#4 FSAIdenTiTY

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Posted 24 April 2013 - 09:12 AM

We Got 2 Haters Around Here

 

HATERS ,HATERS Everywhere

 

LOLZ Liked your suggestion wish it could be implemented 



#5 Nevo

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Posted 24 April 2013 - 09:20 AM

Please Use English on the Fortress Survival Forums as other people don't understand what you guys are talking about. You are welcome to use whatever language you want in private but publicly, we ask that you only use English. ;)

 

 

Thanks for the suggestions, we will consider them.



#6 Ve1ro

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Posted 24 April 2013 - 06:19 PM

Please Use English on the Fortress Survival Forums as other people don't understand what you guys are talking about. You are welcome to use whatever language you want in private but publicly, we ask that you only use English. ;)

 

 

Thanks for the suggestions, we will consider them.

google translate will help ... sometimes

:P



#7 lg_

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Posted 24 April 2013 - 06:59 PM

good

///

One vote to new hero and rank 30 or 35 cap



#8 Hebidoshi

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Posted 24 April 2013 - 11:12 PM

I figured identity was using google translation.



#9 FSAIdenTiTY

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Posted 25 April 2013 - 07:17 AM

I figured identity was using google translation.

i did'nt im filipino i understand what they're saying -_-



#10 streetofrage

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Posted 25 April 2013 - 09:46 PM

if u want a boss added to your likeing buy one.



#11 ReD

ReD

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Posted 27 April 2013 - 09:03 PM

Please Use English on the Fortress Survival Forums as other people don't understand what you guys are talking about. You are welcome to use whatever language you want in private but publicly, we ask that you only use English. ;)

 

 

Thanks for the suggestions, we will consider them.

thank you for consider my suggestion i hope that my suggestion is on next version of FSA  :)



#12 King_Of_Deadxx

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Posted 27 April 2013 - 10:30 PM

I think bases should be updated, Try to make bases more interesting like the Science lab +25% damage or something like that? Yes! Make a base that adds like 10% armor to all buildings or units. Make the bases so you have a hard time choosing where you want to build. More ranks and a new hero that's MELEE. Yes melee but make him so he doesn't get 1 shot. Like big armor and hp and damage. Add a nice twist into the game. I don't see why not right? Add some new units. Or Even make it for end game instead of everyone going god wall you choose either Good or bad types of walls. Bad Walls get a extra 50% armor but Light walls have 50% More HP as a end wall. Same with end towers you chose only one path.

 

Any One disagree with a nice twist?

 

Have Faith In Darkness 



#13 Rararalph07

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Posted 27 April 2013 - 11:09 PM

AND PLEASE MAKE ETERNIA ABLE TO POLYMORP xD



#14 butilka4

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Posted 28 April 2013 - 03:35 AM

The idea is great, but I think it's time for some model editing on structures:

I suggest this model for a scout tower, which has upgradeable Sight (Max upgrade reviews the whole map for team): http://www.hiveworks...t-tower-233550/

 

Level 2 Mine: http://www.hiveworks...0&d=list&page=5

 

Level 3A mine (Faster gold gather):

http://www.hiveworks...0&d=list&page=3

 

Level 3B mine (Larger gold income):

http://www.hiveworks...0&d=list&page=3

 

(You can only upgrade to one of those)

 

Level 6 Lumber mill (max. Wood & Faster Income - can't be upgraded after that to Mine): http://www.hiveworks...0&d=list&page=3

 

New Barracks model ( or maybe new level ) - http://www.hiveworks...0&d=list&page=7

 

Max. Tesla tower: http://www.hiveworks...0&d=list&page=7

 

Max. Flamethrower tower: http://www.hiveworks...0&d=list&page=6

 

Now you can build multiple Command Centers, but only 1 can be upgraded to HQ ( which allows you to some special tower & wall upgrades, also leveled ) - http://www.hiveworks...0&d=list&page=3

 

Nuclear plant - now with Nuke made from mana!

http://www.hiveworks...&d=list&page=21

 

Upgraded Factory (Repair): 

http://www.hiveworks...&d=list&page=21

(V Alternative version V)

http://www.hiveworks...0&d=list&page=7

 

Technology research (Tower & Wall HP, Attack, Retaliation, regenartion, etc.) http://www.hiveworks...0&d=list&page=3

(V Alternative version V)

http://www.hiveworks...0&d=list&page=7

New Command Center model: http://www.hiveworks...&d=list&page=15

 

Missile tower: http://www.hiveworks...&d=list&page=16

 

Bunker: http://www.hiveworks...&d=list&page=15

 

Max. Arrow tower: http://www.hiveworks...&d=list&page=13

 

And a new boss, Dark Shadow: http://www.hiveworks...0&d=list&page=4

 

New boss: Hellios Terminatus: http://www.hiveworks...emental-232884/

 

& why a hell-defence map don't have a Devil? :http://www.hiveworks...0&d=list&page=4



#15 Zer0o

Zer0o

Posted 28 April 2013 - 06:02 AM

I must admit that most of these models look pretty badass but some of these are waaaay too big (e.g. one of the factories and the nuclear launch pad, both are 500kb). 

 

Importing models is nice and adds atmosphere but the map is already pretty big (3,79mb atm) and adding all of these models would be too much. Maybe we'll add some of these models, but definitely not all of them.

 

Love the mines and the biodome though.. :P



#16 ReD

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Posted 28 April 2013 - 06:15 AM

nc model but  :) but the problem is the size of the model is pretty big  :blink: i hope they can add that for the up coming version  :P



#17 butilka4

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Posted 28 April 2013 - 06:49 AM

Pretty much most of the players (about 60-80%) allready have on PCs with ATLEAST 150 gb space, I don't think it'll be bad to make the map like in the baddest case 10 MB, I've got a big 11MB one - no problems with it.

But still, Very thanks for your replies!  :D​ 



#18 Waffle(est)

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Posted 28 April 2013 - 07:47 AM

Pretty much most of the players (about 60-80%) allready have on PCs with ATLEAST 150 gb space, I don't think it'll be bad to make the map like in the baddest case 10 MB, I've got a big 11MB one - no problems with it.

But still, Very thanks for your replies!  :D​ 

The problem is not peoples PC-s it's a hard coded Bnet limit for map sizes + download times will become ludicrous on normal hosts (low upload bandwith even if dl is high)

 

Also... you are implying it might be a good idea to make a map only 60..80% people could play normally.

I simply can't disagree more.



#19 King_Of_Deadxx

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Posted 28 April 2013 - 09:37 AM

I don't think a nukes made from mana would be fair to the creeps. If Nukes made from mana , Unless all the creeps were buffed or even the nukes were doing around 3k damage on level one. Or even less and the upgrades have to be A LOT of wood to upgrade. Just to be fair you know?



#20 nhammen

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Posted 28 April 2013 - 12:32 PM

Hey if its possible to rework the Siveling wall pack because it useful for 3 wall path so the suggestion is 1 wall 3 sec cd






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