Maybe lower the cost and/or and upgrade time and why not increase the health regeneration significantly because now it will last for 15 minutes into the game and after the first boss it will be gone, if you are in an easy room that isn't like bravo W-65 for there it will hold like 5 minutes longer.
The walls pros and cons
Pros:
- Regenerates its own health
- can't think of a second
Cons:
- Long build and upgrade time
- Gets expensive in early game
- Low hp and armor
- Slow hp regen
- Few researches in the research center
This is a wall I would never even consider using as a main wall because it is quite bad, boost it in the next version and make it have some other effect maybe like "invulnerable for 5 seconds" or "3 second stun" and call it something like
Magic Wall
Got various abilities for each level with 3 different abilities to chose from.
Also regenerates its own HP.
This would make a wall useful and at the same time variated with different abilities to chose from like
- Super Duper regeneration
- No dmg war stomp
- Evasion
The only thing that would make them different from each other is the ability, various cooldowns and maybe color to know which one is that.
The wall with war stomp could have an auto cast ability so when its attacked it will trigger a stun on nearby enemy units, This would be something i would use.
Please leave feedback and maybe your own ideas for the New and improved magic wall.
It was also around midnight when I wrote this so if I spelled anything wrong have mercy on me.