Remove reincarnation from bosses
#1
Posted 26 November 2009 - 04:03 PM
#2
Posted 26 November 2009 - 09:38 PM
reported a billion trillion times before.
Edited by duckne55, 27 November 2009 - 06:58 AM.
#3
Posted 27 November 2009 - 02:34 AM
#4
Posted 27 November 2009 - 10:51 PM
#5
Posted 28 November 2009 - 03:50 AM
#6
Posted 29 November 2009 - 12:33 AM
#7
Posted 30 December 2009 - 09:37 PM
#8
Posted 02 March 2010 - 04:07 PM
#9
Posted 03 March 2010 - 02:24 AM
its like saying that when you misclick the blink on your peasant and kill him you need to rez him as it was an accident.
in other words, no its a bad idea.
#10
Posted 03 April 2010 - 03:23 PM
Jk but i am alittle pissed
#11
Posted 04 April 2010 - 05:56 PM
#12
Posted 05 April 2010 - 05:35 AM
#13
Posted 05 April 2010 - 08:01 AM
#14
Posted 06 April 2010 - 02:40 PM
Edited by Prodigy, 06 April 2010 - 02:41 PM.
#15
Posted 23 May 2012 - 11:29 AM
#16
Posted 23 May 2012 - 11:58 AM
it's a decent suggestion anyway and your post is just lol, possibly the biggest jump i've ever seen.
That'll teach you to focus other units before killing a reincarnation boss
It's fairly obvious that if you let units stack up against your walls and then you kill pheng with 100 monsters behind him, there's only going to be one location he can spawn at (your base), seeing it simply picks the closest spot to where he died.
doesn't "need" a fix, but it can be really annoying, so i can see it has merit.
Edited by Bigheaded, 23 May 2012 - 11:58 AM.
#17
Posted 23 May 2013 - 10:19 PM
HAHAHA Pheng reincarnation is fixed already . Reincarnates instantly now
#18
Posted 23 May 2013 - 10:54 PM
all boss should have reincarnation too xD
#19
Posted 24 May 2013 - 02:19 AM
could be xD. It would make the game more challenging . Although noobs will not appreciate every boss having reincarnation
#20
Posted 24 May 2013 - 05:24 AM
all boss should have reincarnation too xD
Sure, include Eternia..
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