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6.62 Pretty Flower stack with Defense Aura


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#1 mv1990

mv1990

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Posted 17 February 2016 - 10:05 PM

I don't know if it's one of the new miscellaneous updates or bug. Delete this post if it's not a bug.

Pretty Flower couldn't stack with Defense aura in older versions like its current description ("doesn't stack with any devotion aura...").

 

See the attached picture for +38 wall armor in green (10 from General + 10 from flower + 18 from defense statue).

 

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In version 6.60 . . . if your Alchemist Hero buy the Charm ability from librarian, Charm and Transmutation ability would simultaneously share the cool down time; in other word, both ability would be activated and start to cool down while only one is used (It has been a while and I forgot which one affects which). However, it is not a big problem since Charm ability could no longer be effective on endless-wave-monsters... and both Charm and Transmutation have very short cool down time.

 

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I have been playing games of waves with Alchemist Hero on impossible mode and found out that waves don't stop when my builder die, maybe it happens on multiplayer game when someone left the game already? It is an old bug, but seems like it has not been solved yet... Anyways, wave 83 is my limit at Harbor when walls with cursed armor cannot hold the damage... I could not lumber fast enough to have a team of super Myrmidons...and I don't think Myrmidons can survive long without control.

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