Normal, Air, Invisible, Quadruple Bosses, 6.59 Official released, Eternia killed with waves
Most basic setting: No hero/ start item/ achievement item/ custom unit/ exploit/ glitch/ other quest
(-load is for ranking purpose only; builder alive all the time)
The same building style works for impossible quadruple bosses and nightmare normal boss without killing Eternia, haven't tested on others
Air bosses other than Eternia are quite fragile
Snowmen killed my wizards without much effort, and captain cannot use electric fist...so that makes the Mega Fist the ideal choice for its area of effect damage. The feeling to sweep bosses out of sight at once is incredible
I killed Najort slowly to save me time to catch up my lumber counts, but I didn't have the patience to kill Tyrant the same way because it started to break my walls.
Conclusion: Eternia isn't hard to handle if we are able to deal with unknowns from endless waves...
Impossible, Air, Invisible, Quadruple bosses, 6.59 Official released, Failed to kill Eternia with waves. Most basic setting: No hero/ custom unit/ start item/ achievement item/ other quest/ exploit/ glitch. Loaded code for ranking purpose.
Nightmare, Air, Invisible, Quadruple Bosses, 6.59 Official released, Eternia killed with waves 1~10, builder and soul killed by Eternia.
Most basic setting: No hero/ custom unit/ start item/ achievement item/ other quest/ exploit/ glitch.
Loaded code for ranking purpose.
Mode: Nightmare / Invisible / Air / Quad Boss / (Only Mill And achivements Items) / No Quest / Eternia Killed with Wave / No Exploit / No Egg / Version 6.59 /
I wanted to try if new nightmare is doable without custom items or hero at all and boy, it was hard and frustrating. Managed only to survive by stalling stronger bosses behind weaker creeps and keep doing it, untill I got a unit with enough dps and walls up and armored. After stalling till very last moments I had to start killing stuff if I wanted Trojan to reach walls in time With couple of other tries, I started killing creeps too fast and some stronger bosses just like walked in
In video it is shown that bosses can hit 162 armor 89k hp energywall down in second, pretty insane (02:45 remaining).
Replay was somehow glitched, I had to watch (and record) it couple of times because 50% of times it desynced at some point of late game before Trojan and base ended up getting destroyed way too soon. (Youtube video is correct, like it should be) It might also not show at all without token, not sure.
Some Images:
Early game there was not a slightest chance of massing lvl2 mill upgrades. All income went upgrading armor and walls up. Also upgraded wall-side repair units to higher level for both faster lumbering and because that extra repair was really needed.
Then the mid game went to upgrading mills and towers for air bosses, which are now really strong. If air bosses managed to take half of the air turrets down, killing the rest was delayed much and it was almost impossible to come back for the next air boss wave. After some itemization for Captain (and armors for walls), it was time to start killing bosses before timer ran out, loots of bosses
Finall bosses. Distracted Najort by placing some "crisis" walls behind him and same helped against Behemoth too.
Didn't bother putting image of Eternia, since my base walls went down around endless wave 8-9 and the rest was just a struggling untill Eternia arrived to wipe rest down, she got 3,600,000 hp after spawn though, good luck