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6.50 bugs. -kill -exile command, worms spawn inside base


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#1 bi_a_op

bi_a_op

    Private 2


Posted 07 April 2015 - 10:07 AM

  • Sometimes -kill command kills selected unit in addition to a random building. Might not be random but so far I've killed a few lvl 7 mills and in the beta I killed a wall.
  • -exile <color> does nothing. I have tried on several occasions. May have something to do with it always being a second base. I -claim base 1, -unclaim it and -claim base 2. And in base 2 -exile won't work.
  • Worms still spawns inside of base when it's heavily packed outside.
  • Skeletons spawns inside of base when it's heavily packed outside.

 

Attached:

Attached File  Worms and Skeletons.w3g   752.11KB   2 downloads

Attached File  -kill bug.w3g   468.51KB   3 downloads


  • Nevo and 12th Archivist like this

#2 Nevo

Nevo

    Webmaster





Posted 08 April 2015 - 04:13 PM

We are looking into the -kill command and the -exile command not working correctly. Any enemy unit that respawns in your base is because they don't have room to respawn outside the base. The only thing you can do against this is make sure not to provide any room in your base for creeps/bosses to spawn into. This has existed since day 1 and is not something we will be fixing because its part of the gameplay strategy. The other option is to build in a bigger base and make sure anything close to the wall is covered so they are forced to spawn outside elsewhere.


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