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#1 Brushaan

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Posted 08 February 2015 - 05:39 PM

Was thinking earlier about a chat we had in skype a while back where we talked about units and towers currently competing for the same space making units the only real viable option. Bunkers came to my mind when me and AzZ was talking tonight.. 

 

Scenario 1: Bunkers instead of walls?

Make bunkers have more upgrades so they can actually compete with walls(Of course while making them a bit worse defensivewise to compensate for the added utility. This would mean you can pull off some units from inside base freeing up a bit of space (Tried it out in single player and noted that the armor upgrade didn't actually work for the bunkers, at least on UI? intended?)

 

Scenario 2: Bunkers inside base

Bunkers atm take up to 3 units, this could be increased to 4 to compensate for the space it takes and add survivability to units making air easier to handle (currently air goes mental and kills every single unit if you look away for a second). You could also increase capacity to 5-6 to actually add space by building the bunkers making towers doable as there's now room for them.. This could be an upgrade from CC or built in with the bunkers upgrades itself? (Must of course work with captains aura inside bunkers to be viable, that shit is just too good to miss out on)


Edited by Brushaan, 08 February 2015 - 05:49 PM.

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#2 omgtangerines

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Posted 09 February 2015 - 12:41 PM

Bunkers have been removed starting in 6.49 to consolidate the build menu (2 tabs -> 1 tab), so unfortunately this is a moot point.


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#3 12th Archivist

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Posted 09 February 2015 - 01:19 PM

What exactly was the gameplay intent with bunkers? From first-time players to long-time pros, I've never seen anyone use bunkers in any way. Were they all missing out on something, or were bunkers just never that good of an idea?



#4 Brushaan

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Posted 09 February 2015 - 01:30 PM

Bunkers never been very good, they were used as anti air in very early versions but now it seems like you can't even shoot from them? Bunkers are still in the game though tangerines, its just bought from the vendor under "misc"



#5 Nevo

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Posted 09 February 2015 - 01:50 PM

Ahem... First of all Bunkers never allowed any unit to shoot from them. WarCraft III does not support this and it would require an advanced script including lots of configuration for any unit to actually be able to attack from within the bunker. Secondly the Bunkers have not been removed entirely... they are just no-longer buildable from the Build Menu however you can still buy Bunkers from the Item Vendor. As far as what they were used for.... its a protection building that would keep your most important units safe from air units... like if you weren't paying attention and you wanted your builder safe meanwhile... or you were waiting for Eternia to come into your base and you know ahead of time she will go for your hero first so you hide him in the bunker...



#6 Brushaan

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Posted 09 February 2015 - 05:57 PM

Now when you mention it I remember that Nevo, used to put worker inside when air was more random than it is now:P






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