let me just start with saying i am currently stuck at normal so if anything like this hapends in higher dificultys just ignore it
something i noted is that normal creeps dont put much of a threat, i mean i see 20 of those running to my base and i simply dont care, heck most of the time i dont even look and this is becouse their dmg is rather low for the wall regeneration and is not like they are super tought, a couple of granades from the hero and or a few towers will clear them in a blink of an eye.
then a boss apears and everything goes bad, people start screaming for help, walls fall like leafts and the rest of the players start praying not to be the next one to have that overfeed dude with obscene amounts of damage knocking their base doors
now onto the idea, what would you guys think of increasing normal creeps base strength by a wide margin, lower boss dmg to that of a normal creep but in exchange give them empowering skills say:
global auras like increase dmg, attack speed, armor, reduce enemy armor, reduce dmg, etc...
cries: stronger buffs but only affect the units around the boss
megabuffs: very strong single targets buffs, like a mega bloodlust. an interesting one could be a boss that cast vanilla warcraft doom, so if one dosent kill the boss fast they will quickly face an army of doomguards spamming firestorm on their bases
or may be i should get some sleep and stop rambling?.