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giving wall damage to prevent bug


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#1 funAlways

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Posted 09 November 2013 - 09:16 PM

Actually it is my friend suggestion but he does not even care to open this site, soo.. meh i will post it

 

Give walls damage of 1-1, this will counter bugs that causes monster to keep targetting unit on higher terrain rather than destroying wall to open the path. 

Note: i will try to add screenshots later



#2 TheFilthyRat

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Posted 10 November 2013 - 08:58 AM

Only problem is because the damage is so low it would just lock on to one creature and not have enough damage to kill it, maybe something like giving walls a passive taunt ability where it forces creatures within a certain amount of range to attack them



#3 TheFilthyRat

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Posted 11 November 2013 - 02:41 AM

Damage would work so mobs attack and don't get stuck on corner so yes maybe



#4 Waffle(est)

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Posted 11 November 2013 - 07:28 AM

how about 0-0 damage and massive AOE splash? :)



#5 TheFilthyRat

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Posted 11 November 2013 - 12:18 PM

Whatever works






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