My suggestion is. to be not able to -unclaim/can't claim other base, or if you unclaim you lose the units, unless you have double claim. Example why: A guy claims the security room for the alch and units, unclaims, and goes to courtyard... thats just ANNOYING. i mean it ruins for people who play in courtyard and ruins it for people who maybe wanted to play in security room. I hope u get what i mean. my person choice would be so, if they claimed for example security room, they lose the units&gate after unclaim.
-claim.
#1
Posted 16 August 2013 - 07:10 AM
- Lt_Storm likes this
#2
Posted 16 August 2013 - 07:34 AM
This actually a good idea because all every game hast its own greedy mind. This would Tolerate greediness
- Lt_Storm likes this
#3
Posted 16 August 2013 - 11:52 AM
#4
Posted 17 August 2013 - 04:11 PM
#push
#5
Posted 17 August 2013 - 06:14 PM
Must admit i support this. It makes a great deal of sense. The only way now of getting the alch, is using someone elses base, which in general for harder difficulties won't be a problem. For easier difficulties it forces you to use a base which may not be the best, but the benefit of a free alchemist is pretty amazing that it's a good tradeoff.
Large thumbup from me. Was never massively keen on the idea of claiming multiple bases anyway. Once 5 minutes are up it's exceedingly difficult to begin a new base. Even less than that really for mad or harder. Normal would be "difficult" requiring a great deal of stall to restart and more than a little luck. So it doesnt really make sense to mass claim anyway.
#6
Posted 18 August 2013 - 02:42 PM
We understand the issue
We are contemplating accepting this suggestion.(alch bases will be a priority but most likely we will make a system that works universally. IF we do it, but good probability we will..)
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