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My suggestions for next FSA versions. [Inc :)]


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#1 Jem

Jem

    Dedicated Survivor


   

Posted 05 May 2013 - 07:34 AM

Here are my suggestions:

 

 

- Add new item "Pendant of the Knights", has a ability to summon 2 knights that has 12000 hp and 5 armor (with an ability "Courage"(Taunt), adds 10 armor and taunts nearby enemies 600 AoE within the caster.

 

- Add "Safety" item for survivor (makes a targeted structure invulnerable for 2 seconds and recovers 15% of maximum hp. [Give this item to all survivors at starting]

 

- Remove/Replace/Remodify Janggo from Alchemist from the Mail Room.

 

- Code Reset [because they can easily rank up from 6.10 that has OP Janggo]

 

- Increase Level 7 limit from 3 to 4.

 

- Add new Gold Mine level 3.

 

- Add Armor Upgrade from 10 to 12.

 

- Make Alchemist playable at Rank 13 and Commander at Rank 17. [If you want]

 

- Fix Mail Room bug.

 

- Fix Level 6 not creating bug.

 

- Add a new difficulty "Horror", 200% max health and +50% damage, then the Fury [Horror] maximum of 165% damage.

 

- Bring the wing animation back to normal to prevent bugs. (the bug that you can go out of the map)

 

- Add a new High-tier bosses.

 

- Revamp some tight bases.

 

- Make starting lumber to:

 

Easy - 10 lumber

Normal - 5 lumber

Mad - 2 lumber

Impossible - 1 lumber

Nightmare - 0 lumber

Horror - 0 lumber

 

 

Just balance it if it is imbalanced.


Edited by rarigate, 17 May 2013 - 06:25 AM.


#2 Kazami-Chan

Kazami-Chan

    Private


Posted 06 May 2013 - 12:19 PM

Like It.



#3 KILLAGUNFISH

KILLAGUNFISH

    Dedicated Survivor


 

Posted 06 May 2013 - 06:15 PM

I don't have very much authority on the subject but from what i do know i will say 

 

 



Here are my suggestions:

 

 

- Add new item "Pendant of the Knights", has a ability to summon 2 knights that has 12000 hp and 5 armor (with an ability "Courage"(Taunt), adds 10 armor and taunts nearby enemies 600 AoE within the caster.

When it gets late in the game it is completely pointless, these knights will die in a hit. i like the idea but it would also have to be a bit pricey for them to have a taunt and that much hp for early game

 

- Add "Safety" item for survivor (makes a targeted structure invulnerable for 2 seconds and recovers 15% of maximum hp. [Give this item to all survivors at starting]

This item would make the game even easier than it already is, as right now there is already fortify on the alch and a lot of other items that stun, polymorph (wizards) and early game you don't really need this 

 

- Remove/Replace/Remodify Janggo from Alchemist from the Mail Room.

i like this, or at least get rid of the selling price

 

- Code Reset [because they can easily rank up from 6.10 that has OP Janggo]

There is a thread from Zer0o i think that does say for 6.20 they will have a code reset already

 

- Increase Level 7 limit from 3 to 4.

This was already there, but they changed it due to the fact that it made the game much easier

 

- Add new Gold Mine level 3.

Also went over this before, all you need to do is get an item vendor or make a gold mine early

 

- Add Armor Upgrade from 10 to 12.

I think this would be beneficial but it would make the game much easier

 

- Make Alchemist playable at Rank 13 and Commander at Rank 17. [If you want]

This is really just up to their choice

 

- Fix Mail Room bug.

would be very helpful, if they can figure out how to do it

 

- Fix Level 6 not creating bug.

This should already be fixed not sure as i do not make level 6's

 

- Add a new difficulty "Horror", 200% max health and +50% damage, then the Fury [Horror] maximum of 65% damage.

I think a lot of player would enjoy this, but i would think that making a new difficulty would be much more work than they can handle, as it is. a LOT of people don't even try nightmare because that is too hard for them.

 

- Bring the wing animation back to normal to prevent bugs. (the bug that you can go out of the map)

This would be very nice for the people just waiting to get the Xp from the nuke going off

 

- Add a new High-tier bosses.

They dont really need to add more bosses, but improve the ones that they have. a lot of bosses do not even pose a threat to the wall the survivors have. Only a couple bosses you have to be prepared for, like for instance the snowman or Jasfal. Dont have anything for them and you might die

 

- Revamp some tight bases.

That would be nice but they do not have a lot of space to work with as they have shrunken the map

 

- Make starting lumber to:

 

Easy - 10 lumber

Normal - 5 lumber

Mad - 2 lumber

Impossible - 1 lumber

Nightmare - 0 lumber

Horror - 0 lumber

 

 

Just balance it if it is imbalanced.

          A lot of these ideas are great, again i am not much to say this but those are what we have gone through before and over and over again with Nevo and Ve1ro and Michael. I as well as most of the people who suggest on a daily basis with a couple of the game producers have shot down countless suggestions, but i think several of these might work

Thank you for suggesting!


Edited by KILLAGUNFISH, 06 May 2013 - 06:16 PM.


#4 MichaelwP

MichaelwP

    Retired Survivor


         

Posted 06 May 2013 - 06:45 PM

Some nice ideas. Will see if there's a possibility to revamp any of your ideas for 6.10c.



#5 Rararalph07

Rararalph07

    Private 2


Posted 07 May 2013 - 08:58 PM

Here are my suggestions:

 

 

- Add new item "Pendant of the Knights", has a ability to summon 2 knights that has 12000 hp and 5 armor (with an ability "Courage"(Taunt), adds 10 armor and taunts nearby enemies 600 AoE within the caster.

 

- Add "Safety" item for survivor (makes a targeted structure invulnerable for 2 seconds and recovers 15% of maximum hp. [Give this item to all survivors at starting]

 

- Remove/Replace/Remodify Janggo from Alchemist from the Mail Room.

 

- Code Reset [because they can easily rank up from 6.10 that has OP Janggo]

 

- Increase Level 7 limit from 3 to 4.

 

- Add new Gold Mine level 3.

 

- Add Armor Upgrade from 10 to 12.

 

- Make Alchemist playable at Rank 13 and Commander at Rank 17. [If you want]

 

- Fix Mail Room bug.

 

- Fix Level 6 not creating bug.

 

- Add a new difficulty "Horror", 200% max health and +50% damage, then the Fury [Horror] maximum of 65% damage.

 

- Bring the wing animation back to normal to prevent bugs. (the bug that you can go out of the map)

 

- Add a new High-tier bosses.

 

- Revamp some tight bases.

 

- Make starting lumber to:

 

Easy - 10 lumber

Normal - 5 lumber

Mad - 2 lumber

Impossible - 1 lumber

Nightmare - 0 lumber

Horror - 0 lumber

 

 

Just balance it if it is imbalanced.

 

 

 

 

SO NICE SUGGESTIONS RARI :)  so fucki'n nice



#6 PaperNinja

PaperNinja

    Dedicated Survivor


   

Posted 08 May 2013 - 08:24 AM

ahh not a code reset, i honestly didnt use the mail room bug *maybe a few times*



#7 killquew

killquew

    Dedicated Survivor


 

Posted 10 May 2013 - 08:40 PM

dont really like the code reset neither cause ive grind most of my lvl with better ppl then me and dont really want to make it again for nothing



#8 That_Girl

That_Girl

Posted 10 May 2013 - 09:52 PM

Dooooo ittttttt code wipe on 6.10c! So its fun again!



#9 Zer0o

Zer0o

Posted 10 May 2013 - 09:57 PM

It wont happen in 6.10c but in 6.20 when we implement anticheats ;)



#10 Jem

Jem

    Dedicated Survivor


   

Posted 24 May 2013 - 06:14 AM

Thanks for the comments thou.



#11 ReD

ReD

    Forum Spammer


   

Posted 24 May 2013 - 06:15 AM

It wont happen in 6.10c but in 6.20 when we implement anticheats ;)

Good :)



#12 AcediaPH

AcediaPH

    Forum Spammer


     

Posted 24 May 2013 - 07:00 AM

I completely agree :D. Code wipe must be done! So noobs that use bugs or cheated maps to level easily will be repeated.



#13 ReD

ReD

    Forum Spammer


   

Posted 24 May 2013 - 07:35 AM

hahaha



#14 King_Of_Deadxx

King_Of_Deadxx

    Corporal


       

Posted 24 May 2013 - 07:41 AM

Code wipe or code swipe :o It needs to be done. If not in 6.20 then 6.30. Needs to be done due to Mailroom BS



#15 AcediaPH

AcediaPH

    Forum Spammer


     

Posted 24 May 2013 - 09:13 AM

Correct! I also love the idea of putting anti-cheats in fsa ^_^. Cuz I hate cheaters -,-






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