FURY
Started by
Ve1ro
, Mar 11 2013 09:16 PM
10 replies to this topic
#1
Posted 11 March 2013 - 09:16 PM
I noticed that without the fury passive on the creeps the game is a lottt easier.
I suggest putting fury back in perhaps a little nerfed if it must b.
I suggest putting fury back in perhaps a little nerfed if it must b.
#2 im_ReX
Posted 12 March 2013 - 01:59 AM
agreed.
#3 Waffle
Posted 12 March 2013 - 03:45 AM
Maybe use this as a chance to differentiate difficulty lvels more..
Like enable it on Mad+ maybe..
and on nightmare it gains effect twice as fast and maxes 2x higher..
(and maybe add some counter to it.. like frost tower has a chance to lower fury count by 1 every time )
Just some ideas, do what u will with them
Like enable it on Mad+ maybe..
and on nightmare it gains effect twice as fast and maxes 2x higher..
(and maybe add some counter to it.. like frost tower has a chance to lower fury count by 1 every time )
Just some ideas, do what u will with them
#4 Zer0o
Posted 12 March 2013 - 09:19 AM
QUOTE (Ve1ro @ Mar 11 2013, 09:16 PM) <{POST_SNAPBACK}>
I noticed that without the fury passive on the creeps the game is a lottt easier.
I suggest putting fury back in perhaps a little nerfed if it must b.
I suggest putting fury back in perhaps a little nerfed if it must b.
Niwa disabled fury because we think it can cause dc. And I think it does, the desync rates are lower since he disabled it. Not sure if it ever comes back, but your right... the game is easier without it
#5
Posted 12 March 2013 - 01:47 PM
And leads to the problem that you can stall weak mobs in front of stronger mobs and just simply not kill anything for 30 mins whilst you spam wood production. Then kill everything in the final 20.
I think something is needed.
I think something is needed.
#6
Posted 12 March 2013 - 02:03 PM
QUOTE (Bigheaded @ Mar 12 2013, 01:47 PM) <{POST_SNAPBACK}>
And leads to the problem that you can stall weak mobs in front of stronger mobs and just simply not kill anything for 30 mins whilst you spam wood production. Then kill everything in the final 20.
I think something is needed.
I think something is needed.
A new Fury system will be used for 6.00e which will lower desync rates and deal with this issue.
We do plan on giving more of an incentive to killing mobs in future versions when some new features become available.
#7
Posted 24 May 2013 - 03:32 AM
Agreed . LOL. They just let the weak enemy units attack the walls . And the strong ones behind
#8
Posted 24 May 2013 - 03:33 AM
+1
#9
Posted 24 May 2013 - 03:44 AM
STOP SPAMMING!!!!
#10
Posted 24 May 2013 - 04:12 AM
Agreed too!
#11
Posted 24 May 2013 - 05:42 AM
Agreed three!
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