Make a more exciting end?
#1
Posted 30 May 2012 - 03:46 PM
After thinking about it, what a suggestion though.
i firmly believe different difficulties should have different endings.
Easy: rescue team arrives, do 20x it's current hp and make them move to players positions and when they hover over your worker, make worker disappear and change the leaderboard to "rescued".
Normal: above PLUS some form of air unit to drop a bomb on the fortress which blows the crap out of it (flame strike effects and such please)
Hard: Above PLUS Something "escapes" out the pyramid at the end as an extra final boss.
Impossible: When the air unit nukes the pyramid, the pyramid survives it and an announcement another 5 mins need to be survived, 2 bosses spawned.
Alternate ending one: bosses remain alive: helicopters pick up remaining survivors and something shoots down the bosses or something crazy happens
Alternate ending two: the people in the game kill the two remaining bosses: real final end fireworks and crazy shit happens.
doesn't that sound better than what we currently have?
#2 Zer0o
Posted 30 May 2012 - 05:41 PM
After thinking about it, what a suggestion though.
i firmly believe different difficulties should have different endings.
Easy: rescue team arrives, do 20x it's current hp and make them move to players positions and when they hover over your worker, make worker disappear and change the leaderboard to "rescued".
Normal: above PLUS some form of air unit to drop a bomb on the fortress which blows the crap out of it (flame strike effects and such please)
Hard: Above PLUS Something "escapes" out the pyramid at the end as an extra final boss.
Impossible: When the air unit nukes the pyramid, the pyramid survives it and an announcement another 5 mins need to be survived, 2 bosses spawned.
Alternate ending one: bosses remain alive: helicopters pick up remaining survivors and something shoots down the bosses or something crazy happens
Alternate ending two: the people in the game kill the two remaining bosses: real final end fireworks and crazy shit happens.
doesn't that sound better than what we currently have?
Haha, that sounds way better than the one we currently have
I always was like 'wtf?!' when the rescue team arrived and got killed by some creeps lol
#3
Posted 30 May 2012 - 06:08 PM
If there were bosses after trojan, i'd also suggest either trojans explosion on death is removed (although if it stays, that would make soloing very very interesting, or just impossible) OR trojan then drops ~4-6 walls items on death for mithril walls to be made at a specified location.
for currently it is a problem of adding any bosses after trojan, or can be seen as inducing teamwork
#4
Posted 31 May 2012 - 01:25 AM
Easy: rescue team arrives, do 20x it's current hp and make them move to players positions and when they hover over your worker, make worker disappear and change the leaderboard to "rescued".
Yes.
Normal: above PLUS some form of air unit to drop a bomb on the fortress which blows the crap out of it (flame strike effects and such please)
Yes.
Hard: Above PLUS Something "escapes" out the pyramid at the end as an extra final boss.
Yes.
Impossible: When the air unit nukes the pyramid, the pyramid survives it and an announcement another 5 mins need to be survived, 2 bosses spawned.
Yes.
Alternate ending one: bosses remain alive: helicopters pick up remaining survivors and something shoots down the bosses or something crazy happens
Yes.
Alternate ending two: the people in the game kill the two remaining bosses: real final end fireworks and crazy shit happens.
Yes. This is the ultimate, perfect game ending .
doesn't that sound better than what we currently have?
Yes indeed.
OFF-TOPIC: I actually had in mind a save/load system that goes together with a better ending a long long time ago. Just never got any feedback about that idea so it wasn't added. This is what I thought:
Save/Load System
You will get an 8-character player name specific code upon completion of a game. However, it is annoying to copy a game code every game so I have limited it so that you will receive a maximum of 5 different codes in your entire lifetime of playing FS:
1. The only thing it will save is 5 medal slots that will show in the new Killboard. Each medal represents a game mode (easy, normal, mad, impossible, nightmare)
Each win gives a medal of honor for the specific game mode. Your goal is to collect all of them for bonuses.
*Note: this means that you will never receive more than 5 codes.
Example: you will not receive another code for a mad mode achieved medal if you have already achieved it.
2. You will use the same code each time after you have achieved all 5 modes and that code gives you minor bonuses such as:
-Access to Firebat and Sniper Hero in command center
-Additional luxury starting items (such as Binoculars, which lets you set your camera view settings)
-Pretty medal icons colored in next to your name in the killboard
#5
Posted 31 May 2012 - 03:47 AM
2 thumps 2 toes up!
#6
Posted 31 May 2012 - 06:18 AM
i can aleady see pubbies grouping to earn their medals.
#7
Posted 31 May 2012 - 07:31 AM
Just curious, what will happen to trojans explosion, as it's hard to "solo" it if your entire defense gets blown up by trojans explosion, unless trojan is considered to be the boss which comes out at mad.
On a similar note, what is happening after the survive time? i just think the whole idea of what the timers lead to need work. For currently the survive one leads to "5 more minutes" and that's turned out to be ~8 mins. then if that runs out the screen just goes black. At least make something happens like shake the screen, red it up and then everything just disappears (or perhaps with animation too)
#8
Posted 23 May 2013 - 10:21 PM
Uhmm, Tyrant Commander Behemoth = awesomeness +1
#9
Posted 24 May 2013 - 05:57 AM
Uhmm, Tyrant Commander Behemoth = awesomeness +1
Yeah, +1~
#10
Posted 24 May 2013 - 06:08 AM
Yeah . If I could suggest, I would suggest that there is another boss after Tyrant Commander Behemoth xD. It would make the game annoying though
#11
Posted 24 May 2013 - 08:12 AM
Yeah . If I could suggest, I would suggest that there is another boss after Tyrant Commander Behemoth xD. It would make the game annoying though
New Boss after Tyrant Commander Behemoth +5
#12
Posted 24 May 2013 - 08:49 AM
Wow +5 . But still it could make the game a little awkward though. So many end-game bosses xD
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