Jump to content


Photo

Suggestion for future versions....


  • Please log in to reply
5 replies to this topic

#1 redzyrcha

redzyrcha

    Private 2


Posted 27 April 2013 - 09:01 AM

So I thought of  this suggestions mind to take of a few minutes to read it?

 

 

-New Wall 

>Heaven's Gate 

Health: 200,000 

Abilities: Boosts the effect of the return damage upgrade, and has a chance to repel all damage given

Cost: 4 gold and 800 lumber 

More details: It comes after the God's Seal Wall 

 

-New Buildings and Towers 

>Mana pool 

Health: 5,000 

Abilities: Regenerates nearby units 1 mana per second (300 AOE)

Cost: Free 

More details: Can be upgrade for higher regeneration rate 

 

>Death Tower 

Health: 4,000 

Abilities: Has 10% chance to instantly kill a unit (does not work on bosses)

Damage: 40-68 Chaos Damage (lvl 1)  

Cost: Free 

More details: Can be upgraded for further increase of damage ( The ability will only work if the "Magic" upgrade is researched)

 

>Slow Slate 

Health: 2,000 

Abilities: Slows all nearby enemy units by 10% (675 AOE) 

Cost:400 lumber 

More details: Can be bought at the Item Vendor 

 

>Survival Bookshelf 

Health: 3,000 

Cost: Free 

More details: Same as the bookshelf but this will contain books like "Hitman Training" (It further upgrades the damage of your heroes) 

(94% chance of finding rubbish, 6% chance of finding survival books) 

 

-New Units 

For the survivors 

 

>Lt. Rexxar 

Health: 35,000

Abilities: Endurance Aura, Summon Critter (Randomly summons a critter for aid in battle and will last about 60 seconds), Roar (Boosts Damage of nearby units 50% but it does not affect heroes) 

Cost: 3 gold 200 lumber

More details: Can be bought at the Mercenary HQ 

 

>Sorceress 

Health:4,000

Abilities: Fork lightning (deals 5,000 ti 3 units), Flame Strike ( Ignites 475 AOE 1500 damage per second and lasts about 3 seconds), 

Chain lightning (Deals 15,000 damage and can bounce about 3 units but every bounce reduces the damage by 4,500) 

More details: Can be bought at the Mercenary HQ

 

For the Unknown Attackers 

 

Kotetsu

Health: Depends on what mode you are playing (eg 10,000 health on very easy mode)

Damage: Depends on what mode you are playing (eg 3000-4567 chaos damage on very easy mode)  

More details: It attacks and looks like the Blademaster and it spawns the same time as the zonics spawn) 

 

 

And may I also suggest that you make more base camps?


  • Minato and King_Of_Deadxx like this

#2 King_Of_Deadxx

King_Of_Deadxx

    Corporal


       

Posted 27 April 2013 - 12:22 PM

I do like this, Would be a very good addition to the game. But if you add more units and heroes why not add a new boss?

 

~Death Knight Model~

-Name(You name it)

~Spells-

Summon Hell Hounds

Death Grip(Disables a tower or unit for 7 Seconds)

~Damage~

1076-2654

~Health~

Around 16000

~Armor~

36-Hero armor?

 

-Hell Hounds-

2000 HP

200-200 Chaos Damage

Evasion 70% 

 

 

Another Suggestion is-

~Panda that is tinted slightly red~

-Name- "The Angry Panda"

Damage- 1-1

Armor 80 Hero Armor

-Spells-

95% Evasion Rate

Critical Strike Chance 35% to do 500 times his 1-1 Damage

 

 

Any Fix's or idea's on these guys?

 

Just another Suggestion for a future boss.


Edited by King_Of_Deadxx, 27 April 2013 - 12:39 PM.

  • redzyrcha likes this

#3 Jem

Jem

    Dedicated Survivor


   

Posted 24 May 2013 - 06:17 AM

This would make the game easier.



#4 AcediaPH

AcediaPH

    Forum Spammer


     

Posted 24 May 2013 - 06:47 AM

I agree. Why not buff the Unknown attackers :D. So it would make the game more challenging and exciting :D



#5 ReD

ReD

    Forum Spammer


   

Posted 24 May 2013 - 06:50 AM

I agree. Why not buff the Unknown attackers :D. So it would make the game more challenging and exciting :D

hahahaha +1 for me



#6 AcediaPH

AcediaPH

    Forum Spammer


     

Posted 24 May 2013 - 09:25 AM

Thanks ReD :D






0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users