- Fast-paced, twitch shooter
- Arcadish gunplay
- Rewards players who rack up the highest killcount
- Focuses exclusively on gunplay
- All playable classes focus on gunplay. There are no support classes whatsoever.
- Teamwork is possible, but is entirely unnecessary to win the game, and it's odd to actually see a team working together in-game.
- Combat is entirely foot-combat. No vehicles as it would slow the pace of the game.
- Guns do not behave realistically
- Static terrain
- Small maps to promote faster gameplay
- The team with the itchiest trigger-fingers win
- Matches last between 5 and 15 minutes
- Multiplayer matches consist of between 8 - 32 players
BF3:
- Slow-paced, team focused strategic shooter
- Realistic gunplay, bullet drop is an example of this
- Rewards players who help team members
- Focuses on teamwork and strategic approaches to battles
- Has support classes with a strong focus on helping teammates out, like the medic who can revive fallen teammates
- Teamwork is almost always essential to winning a game. Teams that do not work together usually lose.
- Gameplay spans foot, ground vehicle, aerial and boat combat. Very strong emphasis on various types of vehicular combat
- Destructible terrain that ensures the battlefield changes over the course of a match
- Maps are huge
- The average match should last more or less 30 minutes to an hour, but can be slightly longer or shorter depending on the teams' skill levels.
- Multiplayer matches support up to 64 players
I vote BF3. Partly due to the fact it is what I play and MW3 is practically an expansion of MW2 with minimal to no changes.
Edited by CrucialOutcast, 01 May 2012 - 07:12 AM.