Jump to content


About Fortress Survival

  • A WarCraft III: The Frozen Throne Multiplayer Apocalyptic Survival. Players Fight Battle against the Unknown for Survival and Evacuation of an Infested Secret Fortress.

Download Latest Version

Recent Posting Activity

Get Your Own Custom Model

Learn More About Surviving

* * * * *

v6.45 Release & Changelog

Changelog


- General ::
  • Water Protector Tidal Wave Ability
  • Many Bosses have been Buffed!
  • Second Medic added at center of map
  • Mad/Impossible/Nightmare mode damage increased | 20%
  • Mad/Impossible/Nightmare handicap increased | 25%
  • Very Easy now offers 10 Lumber per Kill instead of 1 Lumber
  • Normal now offers 5 Lumber per Killl instead of 1 Lumber
  • Press ESC to mimic the "-clear" command function!
  • Two additional food upgrades added for a maximum of 300 food total
  • Double boss spawn in Nightmare mode
  • Lt Stealer, Sheep Of Rage, Giant Brutefist Buffed!
  • Command Center Hero Building more distinguishable (has redness)
  • Slujj Tower Improved into Slujj Spawn (Extra 5th upgradable level added)
  • All Bunkers can now hold 3 units instead of 1!
  • All Repair Buildings have increased Range!
  • All Aura Statues have increased Range!
  • Level 4 AAIT Turret Added!
  • Trojan's Roar no-longer one time use! 5 Minute Cooldown!
  • Super Health Stone (requires 4 Health Stones)
  • New Electric Fist Item!
  • New Mysterious Spellbook added to Mysterious Librarian
  • Scurvy Pirate HP changed to 2000, can fit in small areas, armor changed to Divine
  • Little Pirate HP changed from 500 to 1000
  • Brute Pirates added
  • Medic Healing Spray Nerfed
  • Buffed most units in Mercenary Tent & Camp
  • Regen and Health Stones now look the part
  • Wizard now has 2 Slot Inventory
  • Added new unit | General | Located in the Mercenary HQ
  • Lt. Rikimaru and Lt. Barathrum updated!
  • All claimed Alchemists now start with 100 Mana
  • All Repair Bots now require 2 food instead of 5
  • Spitbringer HP nerfed!
  • Paratroopers Overall Buffed!
  • Tinker's Melee Form attack increased to 200
  • New Scientist Hero!!!
  • A11 Improved (Wizard added)!
  • The Abandoned Town Revamped (Medic + Wizard added)!
  • The Pitt has been Improved (Alchemist added)!
  • V72 Butchered for good reason!
  • C22 Improved!
  • The Library has received an overhaul (Wizard added)!
  • X61 has been re-created into a new base (left-side of the Pitt)
  • The Gathering Hall has been moved to X61's old position (Sniper and Lt Rikimaru added)!
  • Y51 Increased Space and Make-over!
  • The Lost Post Improved!
  • Science Lab Revamped!
  • Storage Room Revamped!
  • Major Mail Room Overhaul!
  • The Cemetery Extended (Alchemist added)!
  • C26 Extended and received Make-over!
  • Abandoned Town Improved (Wizard, other units added)
  • X65 Tweaked!
  • Tree Base has been buffed!
  • Z58 Improved (Two snipers added!)
  • Z88 Overhauled!
  • B14 (Rats Nest) improved!
  • Security Room Improved!
  • The Hold Improved (Alchemist added)!
  • Fort Harbor Revamped (Alchemist + Brute Pirates added)!
  • Small Global Terrain Changes!
- Bug Fixes ::
  • Fixed Certain Donator Heroes
  • Z88 Random Attacks Fixed!
  • Waterfall Protector Fixed!
  • Small Misc Fixes


0 Comments


Support The Fortress Survival Development Team; Get Special Perks!


111 users are online (in the past 30 minutes)

1 members, 109 guests, 1 anonymous users   (See full list)


Bing, Google, uber